![]() Maybe when this game actually adds stuff to do outside of the SSC and players (hopefully) come back, people will change the percentage of time they are in the designer. But it has infinitely more power than in-world building, and with no manufacturing time yet implemented, it will always be the superior option that people will choose to work with. I have no clue how to fix this problem, as Vexus said, the SSC is already out of the bag, there's no going back. If we go with Vexus's suggestion and the building is in-world, it changes the gameplay loop from "Sit in designer, build epic ship, go out in yolked out mining ship, make money to afford ship, fabricate ship, sit in designer and build new ship" to "Come up with ship idea, find place to build it (a station perhaps), make the parts to build the ship with mined ore(or buy them from the shop), throw the ship together, and through its usage in the world, find how to improve it." Definitely a more interesting gameplay loop, but this isn't going to happen as the SSC isn't going away. Other than building a miner to end all miners, what is the point in building a PvP ship if everyone is too busy perfecting their own ship in the editor to be in the world to fight? We find the SSC fun because we imagine its potential in the world, but outside of the SSC there is hardly a world to realize that potential. ![]() The SSC is too good for the rest of the game, everyone is designing ships to fill a role that cannot be completed - simply because everyone else is in the SSC. Even when the game was fresh on steam with 10,000 concurrent players, so many people were in the SSC. I bought Starbase to have some MMO gameplay. But that probably isn't going to happen, so something needs to change with the SSC. But the point is that in an MMO, why is everyone not in the game universe? If the editor is so great, then maybe the game needs to shift its focus away from a vast MMO and into a format that makes the editor hand-in-hand with the gameplay. The SSC is great, yes, I personally have spent probably 80% of my time in it. I never comment on these forums and usually just watch the community be indecisive on what it wants, but so many people are missing the point that Vexus is making that I feel I need to chime in.
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